In this 2016 GDC talk, academic Jay Taylor-Laird explains how to more effectively use a story map as a creative and analytical tool when making narrative games. ...
from Gamasutra Console/PC News https://ift.tt/2zmVH9A
In this 2016 GDC talk, academic Jay Taylor-Laird explains how to more effectively use a story map as a creative and analytical tool when making narrative games. ...
In this 2016 GDC talk, academic Jay Taylor-Laird explains how to more effectively use a story map as a creative and analytical tool when making narrative games. ...
Zynga has released financials for its third quarter ended September 30, reporting its best mobile quarter in company history as mobile revenue increased 9 percent to $212.5 million. ...
Blizzard has rolled out a standalone spectator mode that gives fans of its Overwatch League esports events a more hands-on way to watch the upcoming Overwatch World Cup. ...
Wargaming Chicago-Baltimore is looking for a Server Software Engineer for its growing studio. ...
Blizzard has rolled out a standalone spectator mode that gives fans of its Overwatch League esports events a more hands-on way to watch the upcoming Overwatch World Cup. ...
It looks as though Child of Light and Talking Tom are the latest video games to be adapted for TV and film. ...
It looks as though Child of Light and Talking Tom are the latest video games to be adapted for TV and film. ...
Here They Lie creative director Cory Davis likens this stage of adapting horror to VR to psychedelic drugs. "You're gonna find people that want to be astronauts, but that's not the average consumer." ...
Here They Lie creative director Cory Davis likens this stage of adapting horror to VR to psychedelic drugs. "You're gonna find people that want to be astronauts, but that's not the average consumer." ...
Unity announced the winner of its Universal GameDev Challenge, awarding Swiss studio Gbanga's Voltron: Cubes of Olkarion with $150,000 and a year-long consulting contract with Universal. ...
Unity announced the winner of its Universal GameDev Challenge, awarding Swiss studio Gbanga's Voltron: Cubes of Olkarion with $150,000 and a year-long consulting contract with Universal. ...
Nintendo†s sometimes-portable game console has had over 500 companies publish games on the platform in a little over a year and a half. ...
Nintendo†s sometimes-portable game console has had over 500 companies publish games on the platform in a little over a year and a half. ...
Sony†s PlayStation VR and Lenovo†s Mirage Solo are two very different VR headsets on a technical level, but visually the two shared an unmistakable resemblance to one another. ...
Ubisoft senior game designer Stanislav Costiuc dissects the swinging, combat, and content of Marvel's Spider-Man. ...
Ubisoft senior game designer Stanislav Costiuc dissects the swinging, combat, and content of Marvel's Spider-Man. ...
Nintendo's latest mobile title Dragalia Lost has grossed roughly $28 million worldwide during its first month on digital shelves. ...
Don't miss your chance to see game industry vet Cory Barlog open up about the long, complicated development of Sony Santa Monica's hit God of War at GDC 2019 next March! ...
Don't miss your chance to see game industry vet Cory Barlog open up about the long, complicated development of Sony Santa Monica's hit God of War at GDC 2019 next March! ...
That means it's been purchased by over half of all Switch owners, with the console having sold precisely 22.86 million units to-date. ...
This year's record $25 billion games deals over just 9 months could mean we've hit the top of the market. Last time this happened, there was a games deals ice age at the lowest level for a decade. ...
That means it's been purchased by over half of all Switch owners, with the console having sold precisely 22.86 million units to-date. ...
Given the Switch has sold over 22 million units to date, that means Fortnite has amassed a huge number of downloads on the system. ...
Given the Switch has sold over 22 million units to date, that means Fortnite has amassed a huge number of downloads on the system. ...
Horror can be a tough genre to design around, but there are three elements that must be present if you want to get a scare out of the player. ...
AI expert Tommy Thompson analyzes Bungie's 2007 hit Halo 3, explaining how the game managed to have so many AI characters on-screen at once. ...
AI expert Tommy Thompson analyzes Bungie's 2007 hit Halo 3, explaining how the game managed to have so many AI characters on-screen at once. ...
The company chalks its recent good fortunes up to strong revenues generated by its EA Sports games, most notably Madden 19 and FIFA 19. ...
The company chalks its recent good fortunes up to strong revenues generated by its EA Sports games, most notably Madden 19 and FIFA 19. ...
In this classic GDC 2012 talk, Sucker Punch's Jaime Griesemer explains how to apply detail-oriented design principles to other games, franchises, genres and generations. ...
In this classic GDC 2012 talk, Sucker Punch's Jaime Griesemer explains how to apply detail-oriented design principles to other games, franchises, genres and generations. ...