We're looking for a passionate and talented game designer to join our mobile game studio in Hanoi, Vietnam. ...
from Gamasutra News https://ift.tt/3d6Y5Ur
We're looking for a passionate and talented game designer to join our mobile game studio in Hanoi, Vietnam. ...
Rather than delay an upcoming content drop altogether, the Guild Wars 2 team has made the call to launch the next episode of its Icebrood Saga arc without any voice acting for the time being. ...
Ubisoft's freshly unveiled next Assassin's Creed game, Assassin's Creed Valhalla, won't be up for purchase on Steam at launch (or possibly at any point in the future). ...
Rather than delay an upcoming content drop altogether, the Guild Wars 2 team has made the call to launch the next episode of its Icebrood Saga arc without any voice acting for the time being. ...
Nintendo has reportedly reached out to its partners to say it no longer plans to hold one of its Nintendo Direct announcement sprees during the month of June. ...
Ubisoft's freshly unveiled next Assassin's Creed game, Assassin's Creed Valhalla, won't be up for purchase on Steam at launch (or possibly at any point in the future). ...
Nintendo has reportedly reached out to its partners to say it no longer plans to hold one of its Nintendo Direct announcement sprees during the month of June. ...
While GDC organizers look forward to meeting again in person as soon as possible, this August's GDC Summer will be transformed into an all-digital event in order to best serve our community. ...
"So many of the established smoke and mirrors techniques you use in level design just didn't work for us. We actually had to put full environments behind the curtain, so to speak." ...
While GDC organizers look forward to meeting again in person as soon as possible, this August's GDC Summer will be transformed into an all-digital event in order to best serve our community. ...
While GDC organizers look forward to meeting again in person as soon as possible, this August's GDC Summer will be transformed into an all-digital event in order to best serve our community. ...
"So many of the established smoke and mirrors techniques you use in level design just didn't work for us. We actually had to put full environments behind the curtain, so to speak." ...
Building off the virtual concerts that have graced the battlefields of Fortnite's traditional battle royale maps, Epic Games' latest addition to the game eschews combat to instead focus on online hangouts. ...
Building off the virtual concerts that have graced the battlefields of Fortnite's traditional battle royale maps, Epic Games' latest addition to the game eschews combat to instead focus on online hangouts. ...
San Francisco startup Guilded has raised $7 million in Series A funding to expand its eponymous chat platform for game communities. ...
Xbox Game Pass has attracted over 10 million subscribers since launching in June 2017, according to the latest figures from Microsoft. ...
Xbox Game Pass has attracted over 10 million subscribers since launching in June 2017, according to the latest figures from Microsoft. ...
My.Games has launched a new $10 million publishing program geared towards hyper-casual game developers. ...
How much did a streamer with 250k followers impact the sales of Six Ages, five months after release? Kitfox Games communications director Victoria Tran has the answer. ...
How much did a streamer with 250k followers impact the sales of Six Ages, five months after release? Kitfox Games communications director Victoria Tran has the answer. ...
In the role of Producer, you†ll drive initiatives to improve our gameplay, visuals, technology, and game features to help make the next iteration of WWE 2K the best ever. ...
Microsoft says that Xbox content and services revenue increased by $33 million year-over-year during the quarter, thanks in no small part to stay-at-home order-driven jumps in engagement. ...
Microsoft says that Xbox content and services revenue increased by $33 million year-over-year during the quarter, thanks in no small part to stay-at-home order-driven jumps in engagement. ...
In this article, Ubisoft Quebec gameplay engineer Bartlomiej Waszak presents details of the simulator for the physics of trains in Assassin's Creed Syndicate. ...
In this article, Ubisoft Quebec gameplay engineer Bartlomiej Waszak presents details of the simulator for the physics of trains in Assassin's Creed Syndicate. ...
In this GDC 2020 virtual talk Ubisoft's David Lind walks you through the challenges faced and solutions found to optimize game server performance in Tom Clancy's The Division 2. ...
In this GDC 2020 virtual talk Ubisoft's David Lind walks you through the challenges faced and solutions found to optimize game server performance in Tom Clancy's The Division 2. ...
It's now clear that remote work under the threat of COVID-19 isn't the same your average work-from-home process. ...
Techland is making use of a currently stalled game project by bringing maps and enemies from the dungeon crawler into its parkour driven zombie game Dying Light. ...
It's now clear that remote work under the threat of COVID-19 isn't the same your average work-from-home process. ...
Techland is making use of a currently stalled game project by bringing maps and enemies from the dungeon crawler into its parkour driven zombie game Dying Light. ...
The Epic Games Store will temporarily require users to enable two-factor authentication to claim free games. ...
The Epic Games Store will temporarily require users to enable two-factor authentication to claim free games. ...