We talked to the lead designer of Six Ages and King of Dragon Pass about the unique form of systemic storytelling he's developed. ...
from Gamasutra Console/PC News https://ift.tt/2NaiLOY
We talked to the lead designer of Six Ages and King of Dragon Pass about the unique form of systemic storytelling he's developed. ...
We talked to the lead designer of Six Ages and King of Dragon Pass about the unique form of systemic storytelling he's developed. ...
It's easy to overwhelm players with too much choice. In this classic post, game user researcher Bob Tilford discusses the literature of excess choice and how it relates to game design! ...
Self-described former extremist turned peace advocate Christian Picciolini confirmed on Reddit that white supremacists regularly recruit new members in games like Minecraft, Call of Duty and Fortnite. ...
Housemarque is looking for a Writer who understands story structure, drama and interactive storytelling, and is familiar with the particular challenges and opportunities present when writing for games. ...
Valve knows that Steam Spy has been a useful tool for developers but laments that the service is not accurate enough. The company hopes to introduce its own tools to solve this problem. ...
Valve knows that Steam Spy has been a useful tool for developers but laments that the service is not accurate enough. The company hopes to introduce its own tools to solve this problem. ...
Nintendo says that the Switch's use between docked and portable mode is about even, with roughly 50 percent of tracked playtime taking place in each mode. ...
Nintendo says that the Switch's use between docked and portable mode is about even, with roughly 50 percent of tracked playtime taking place in each mode. ...
High Fidelity has closed a $35 million funding round, raising money the company says it plans to use to continue to develop its open source, blockchain-powered social VR platform. ...
Chat with the lead developer of Six Ages, the follow-up to iOS cult hit King of Dragon Pass, at 3PM EDT. ...
Chat with the lead developer of Six Ages, the follow-up to iOS cult hit King of Dragon Pass, at 3PM EDT. ...
This is mostly a development update on my indie game Steel Hunters, including some highlights, some budget low-low-low-low-lights, environment creation tidbits, and gameplay insights. ...
Let's take a look at how non-discounted games are influenced by store-wide Steam Sales. ...
Life is Strange: Before the Storm was the big winner at this year's Games for Change award, scooping up two of the most coveted prizes. ...
Let's take a look at how non-discounted games are influenced by store-wide Steam Sales. ...
"Ideally, AR objects should be able to blend into our reality, seamlessly moving behind and around real world objects." ...
The title launched on May 22, and initially managed to attract over 2 million players in less than two weeks. ...
Fantasy Flight Games' Andrew Fischer and Jonathan Ying walk Gamasutra through their processes for adapting the worlds and systems of games like Fallout and Doom into engaging multiplayer board games. ...
The title launched on May 22, and initially managed to attract over 2 million players in less than two weeks. ...
Fantasy Flight Games' Andrew Fischer and Jonathan Ying walk Gamasutra through their processes for adapting the worlds and systems of games like Fallout and Doom into engaging multiplayer board games. ...
In this excerpt from 'Postmortems,' a new book of selected design essays by Raph Koster, the author serves up a brief history of murder in Ultima Online. ...
"At first, it looked like a normal fluctuation...By Monday morning, most of them lost from 80% to 90% of new organic traffic. They are now all in the same boat, that is about to sink." ...
Amy Hennig has departed Electronic Arts, telling Eurogamer that she officially left the company (and her role as creative director on EA Vancouver's unnamed Star Wars game) in January. ...
"At first, it looked like a normal fluctuation...By Monday morning, most of them lost from 80% to 90% of new organic traffic. They are now all in the same boat, that is about to sink." ...
Amy Hennig has departed Electronic Arts, telling Eurogamer that she officially left the company (and her role as creative director on EA Vancouver's unnamed Star Wars game) in January. ...
Come to XRDC in October, where Owlchemy Labs' Devin Reimer and Andrew Eiche will be delivering a forward-looking session on "The Holodeck is Here...Now What?: Advanced Interactions for Room-Scale VR." ...
I want to discuss the recent lawsuit filed by Bethesda Softworks against Behaviour Interactive regarding the similarities between the new Westworld mobile game and Fallout Shelter. ...
French mobile startup Oh BiBi has raised $21 million to support the development of Frag, an online first-person shooter looking to capitalize on the popularity of Fortnite. ...
Sketchfab will now allow for developers to sell and purchase 3D models on the Sketchfab Store, a platform created to help artists monetize their work which exits beta testing this week. ...