Tuesday, 26 June 2018

The Stampede: How Onrush harnesses the chaos of a racing battle

"As soon as you've got 24 vehicles on the track and it's a free-for-all you'd be surprised how chaotic that is," says Onrush game director Paul Rustchynsky in this focused dive into the game's design. ...



from Gamasutra Console/PC News https://ift.tt/2MYuU9y

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