Thursday, 26 July 2018

An overlooked line of code led to slow performance for Warhammer Online: Age of Reckoning

Former game designer at Mythic Entertainment Leah Miller discusses how an unnoticed typo in the MMO Warhammer Online: Age of Reckoning was discovered years after the game had shuttered.  ...



from Gamasutra News https://ift.tt/2mIV1FA

No comments:

Post a Comment