Tuesday, 29 January 2019

Learn Slay the Spire's successful metrics-driven approach to game balancing at GDC 2019

Attend GDC 2019 in March to learn, firsthand, how the Mega Crit team found success with a metric-driven focus early in development, and throughout the Early Access process! ...



from Gamasutra News https://ubm.io/2HDyesm

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