Friday, 30 August 2019

Don't Miss: Tackling network programming for Age of Empires' demanding battles - in 1996

When the multiplayer code for Age of Empires was started in early 1996 there were some very specific goals that had to be met to deliver the kind of game experience we had in mind. ...



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Get a job: Sony PlayStation is hiring a Head of Global Portfolio and Acquisitions

The Head of Global Portfolio and Acquisitions will oversee the entire content pipeline from content creators both existing and potential. ...



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Don't Miss: Tackling network programming for Age of Empires' demanding battles - in 1996

When the multiplayer code for Age of Empires was started in early 1996 there were some very specific goals that had to be met to deliver the kind of game experience we had in mind. ...



from Gamasutra News https://ift.tt/2KNhfR1

Google open sources real-time hand and finger tracking tech

Google has made its hand detection and tracking tech open-source, giving developers the opportunity to poke around in the tech†™s code and see what makes it tick. ...



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Don't Miss: A classic postmortem of People Can Fly's Bulletstorm

Here's an in-depth postmortem of the game's development by Adrian Chmielarz that first ran in Game Developer magazine. ...



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Don't Miss: A classic postmortem of People Can Fly's Bulletstorm

Here's an in-depth postmortem of the game's development by Adrian Chmielarz that first ran in Game Developer magazine. ...



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Fate/Grand Order dev Type-Moon opens new studio

Type-Moon, the developer behind the fighting game series Melty Blood and the mobile gatcha Fate/Grand Order, has opened a new subsidiary studio called Type-Moon Studio BB. ...



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Fate/Grand Order dev Type-Moon opens new studio

Type-Moon, the developer behind the fighting game series Melty Blood and the mobile gatcha Fate/Grand Order, has opened a new subsidiary studio called Type-Moon Studio BB. ...



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Opinion: Can World of Warcraft Classic capture the MMO's original glory?

Commentator Katherine Cross returns to Azeroth in World of Warcraft Classic to evaluate if it can capture the game's original magic. ...



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IGF 2020 Inspiration: 2015 Grand Prize winner Outer Wilds!

If you need a little inspiration as you prepare for the 2020 Independent Games Festival, consider the underdog story of Mobius Digital†™s cozy space exploration game Outer Wilds! ...



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IGF 2020 Inspiration: 2015 Grand Prize winner Outer Wilds!

If you need a little inspiration as you prepare for the 2020 Independent Games Festival, consider the underdog story of Mobius Digital†™s cozy space exploration game Outer Wilds! ...



from Gamasutra Independent Games News https://ift.tt/32d34gI

Opinion: Can World of Warcraft Classic capture WoW's original glory?

Commentator Katherine Cross returns to Azeroth in World of Warcraft Classic to evaluate if it can capture the game's original magic. ...



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Biizzard is suing Chinese studio Sina Games for ripping off Warcraft series

Blizzard Entertainment is suingĂ‚ Chinese developer Sina Games for allegedly copying its Warcraft series with free-to-play mobile title Glorious Saga. ...



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Biizzard is suing Chinese studio Sina Games for ripping off Warcraft series

Blizzard Entertainment is suingĂ‚ Chinese developer Sina Games for allegedly copying its Warcraft series with free-to-play mobile title Glorious Saga. ...



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Blog: How onboarding should be applied to tutorials

Tutorials are often overlooked by designers; especially indie developers, but today's post looks at how onboarding and the new player's experience is a vital part of the development process. ...



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Lucky's Tale dev Playful secures $23 million to create viewer-friendly games

Lucky's Tale developer Playful Studios has netted $23 million in funding to create viewer-friendlyĂ‚ games. ...



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Lucky's Tale dev Playful secures $23 million to create viewer-friendly games

Lucky's Tale developer Playful Studios has netted $23 million in funding to create viewer-friendlyĂ‚ games. ...



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Sales revenue up at CD Projekt thanks to evergreen The Witcher series

The Witcher franchise is still driving revenueĂ‚ at Polish company CD Projekt, which is busy preparing for the launch of Cyberpunk 2077 next year. ...



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Sales revenue up at CD Projekt thanks to evergreen The Witcher series

The Witcher franchise is still driving revenueĂ‚ at Polish company CD Projekt, which is busy preparing for the launch of Cyberpunk 2077 next year. ...



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Blog: 50 mistakes to avoid when developing an advergame

This is a list of 50 mistakes businesses make when commissioning or building an advergame. ...



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Producer Keith Fuller on business realities of crunch, how to overcome them

Veteran producer and consultant Keith Fuller speaks with Gamasutra about what it takes to push back against cultures of overwork in game studios, especially studios that are supporting living, evolving games. ...



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Thursday, 29 August 2019

Video: Conquering the creative challenges in Marvel's Spider-Man

In this GDC 2019 talk, Insomniac Games' Bryan Intihar discusses how the team overcame three major hurdles in order to hit the creative/narrative goals that were set for Marvel's Spider-Man. ...



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Video: Conquering the creative challenges in Marvel's Spider-Man

In this GDC 2019 talk, Insomniac Games' Bryan Intihar discusses how the team overcame three major hurdles in order to hit the creative/narrative goals that were set for Marvel's Spider-Man. ...



from Gamasutra Console/PC News https://ift.tt/30PLnnm

Get a job: Join the Insomniac Games team as a Character TD

Insomniac is looking for a Sr Character TD to work with the team to design, implement and maintain the animation and rigging pipeline, and create character setups. ...



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Report: Valve is pushing back against accusations it violated EU trade rules

Valve is one of six game companies that have been under investigation in the EU and, according to a Reuters report, it is the only of the six that is now pushing back against accusations of wrongdoing. ...



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Report: Valve is pushing back against accusations it violated EU trade rules

Valve is one of six game companies that have been under investigation in the EU and, according to a Reuters report, it is the only of the six that is now pushing back against accusations of wrongdoing. ...



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Day of the Devs is looking for indie games for its 2019 showcase

The folks behind Day of the Devs are now taking submissions for indie games to join the Day of the Devs 2019 event this November. ...



from Gamasutra Independent Games News https://ift.tt/2LeDCjZ

Day of the Devs is looking for indie games for its 2019 showcase

The folks behind Day of the Devs are now taking submissions for indie games to join the Day of the Devs 2019 event this November. ...



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GDC 2020 opens call for Summits submissions!

Informa Tech, the organizers of the Game Developers Conference 2020, are now accepting submissions for the Summits part of the event, taking place on Monday and Tuesday of GDC week. ...



from Gamasutra Console/PC News https://ift.tt/2HwMRv2

Day of the Devs is looking for indie games for its 2019 showcase

The folks behind Day of the Devs are now taking submissions for indie games to join the Day of the Devs 2019 event this November. ...



from Gamasutra News https://ift.tt/2LeDCjZ

GDC 2020 opens call for Summits submissions!

Informa Tech, the organizers of the Game Developers Conference 2020, are now accepting submissions for the Summits part of the event, taking place on Monday and Tuesday of GDC week. ...



from Gamasutra Independent Games News https://ift.tt/2HwMRv2

Don't Miss: The pros and cons of procedural generation in Overland

"There are a few things that we get from procedural generation: more emergence and unpredictability, as opposed to being a roller coaster for the player to only experience the things I wanted them to feel," says dev Adam Saltsman. ...



from Gamasutra Independent Games News https://ift.tt/2PmpR8t

GDC 2020 opens call for Summits submissions!

Informa Tech, the organizers of the Game Developers Conference 2020, are now accepting submissions for the Summits part of the event, taking place on Monday and Tuesday of GDC week. ...



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