Wednesday, 25 September 2019

Don't Miss: How Naughty Dog designed The Last Of Us' brutal melee system

Naughty Dog's Anthony Newman takes to the stage at GDC 2014 to deconstruct a complicated topic: the melee system at play in the studio's brutal post-apocalyptic 2013 game The Last Of Us. ...



from Gamasutra News https://ift.tt/2nb3zbR

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