Friday, 28 August 2020

Video: An inside look at the making of Hardspace: Shipbreaker

In this 2020 GDC Summer talk Blackbird Interactive's Rory McGuire and Elliot Hudson walk through the studio's process of designing its unique derelict spaceship slice-'em-up Hardspace: Shipbreaker.  ...



from Gamasutra News https://ift.tt/3lsEJhr

No comments:

Post a Comment