Tuesday, 20 October 2020

Video: The origins of Starlink: Battle for Atlas

In this 2018 GDC talk, Ubisoft's Matthew Rose share how a small team approached a mandate to innovate by employing game jam techniques and rapid prototyping to build Starlink: Battle for Atlas. ...



from Gamasutra Console/PC News https://ift.tt/3o9nKSu

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