Tuesday, 12 January 2021

Don't Miss: A 2014 Lucasfilm Games postmortem, told by those who lived it

This GDC 2014 postmortem featuring six of Lucasfilm Games' earliest employees asks the questions: "What mix of creative and business forces shaped this studio?" and "Could it be duplicated today?" ...



from Gamasutra Console/PC News https://ift.tt/38AR6ng

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