Wednesday, 27 December 2017

Best of 2017: Meaning and choice, or how to design decisions that feel intimately difficult

Kuba Stokalski, lead designer at 11 bit Studios, explores the conflict at the heart of many choices in This War of Mine - and examines how it can be used in other contexts. ...



from Gamasutra News http://ift.tt/2yfHZ67

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