Friday 28 September 2018

Video: Creating the music of Assassin's Creed Syndicate

At GDC 2016, composer Austin Wintory and Ubisoft's Christian Pacaud explain how they crafted an intricate, adaptive score steeped in the 19th century sensibilities of Assassin's Creed Syndicate! ...



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Video: Creating the music of Assassin's Creed Syndicate

At GDC 2016, composer Austin Wintory and Ubisoft's Christian Pacaud explain how they crafted an intricate, adaptive score steeped in the 19th century sensibilities of Assassin's Creed Syndicate! ...



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Don't Miss: How Playground imports real skies into Forza Horizon

In this classic feature, Forza Horizon 3 art director Benjamin Penrose explains how Playground Games went all the way down under to get real skies to put into their wide-ranging racing game. ...



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Don't Miss: How Playground imports real skies into Forza Horizon

In this classic feature, Forza Horizon 3 art director Benjamin Penrose explains how Playground Games went all the way down under to get real skies to put into their wide-ranging racing game. ...



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Watch Wandersong's creator break down its musical motives

We talked to the lead developer of Wandersong about making a unique musical adventure. ...



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Watch Wandersong's creator break down its musical motives

We talked to the lead developer of Wandersong about making a unique musical adventure. ...



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Get a job: Plastic Wax is hiring a Lead UE/VR Developer

Plastic Wax is after a veteran VR/UE Blueprint/C++ Developer to Lead its Unreal Department onsite in its waterfront studio in Rhodes, Sydney. ...



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Time is limited, and devs are struggling now that games demand more of it

"If some number of people are playing Fortnite for some massive amount of time, well, that†™s a lot of people who aren†™t even opening their Steam client," argues Devolver Digital's Nigel Lowry. ...



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An influx of new games makes time game dev's new hot commodity

"If some number of people are playing Fortnite for some massive amount of time, well, that†™s a lot of people who aren†™t even opening their Steam client," argues Devolver Digital's Nigel Lowry. ...



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50 million Facebook accounts hit by account hijacking security exploit

Facebook has learned of a security vulnerability that has opened up millions of its users to account theft over the past year, though the company notes it is still investigating any impact the exploit has had to date. ...



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50 million Facebook accounts hit by account hijacking security exploit

Facebook has learned of a security vulnerability that has opened up millions of its users to account theft over the past year, though the company notes it is still investigating any impact the exploit has had to date. ...



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Blog: Understanding triple-A, startups, and mobile with Richard Khoo

Richard Khoo is a game design director that has been working in the industry for over 15 years. In this excerpt from the Game Dev Unchained podcast, he recalls some of his most memorable experiences. ...



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Devs will need to code creatively to get the most out of the Oculus Quest

Oculus CTO John Carmack likens the power of the Quest to last-gen video game consoles, something devs will have to compensate while approaching their own projects for the system. ...



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Blog: Indie marketing - It's never too soon

oOo: Ascension developer Kenny Creanor stresses the importance of marketing, and how easy (and dangerous) it is to ignore ...



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Chat with the developer of Wandersong today at 3PM EDT!

We're talking to the creator of Wandersong starting at 3PM EDT. ...



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Chat with the developer of Wandersong today at 3PM EDT!

We're talking to the creator of Wandersong starting at 3PM EDT. ...



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Blog: Building the boss fights of X-Morph: Defense - Part 5

EXOR Studios are back with their series on boss designs for X-Morph: Defense - both the successful and unsuccessful ones. This time we take a look at one of the bosses which made it to the final game. ...



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Blog: Building the boss fights of X-Morph: Defense - Part 5

EXOR Studios are back with their series on boss designs for X-Morph: Defense - both the successful and unsuccessful ones. This time we take a look at one of the bosses which made it to the final game. ...



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Blog: Using interior mapping to render rooms without geometry

Modelling interiors behind every window in a city often takes too much performance, so some games use "interior mapping," a shader trick to render geometry that isn't actually there. ...



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Blog: Using interior mapping to render rooms without geometry

Modelling interiors behind every window in a city often takes too much performance, so some games use "interior mapping," a shader trick to render geometry that isn't actually there. ...



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Thursday 27 September 2018

Vivendi lays plan to relinquish the last of its Ubisoft stock by 2019

After years of threatening takeover, Vivendi issued a press release this week confirming plans to finish divesting itself of all Ubisoft stock over the next 6 months, for an estimated price of $581M. ...



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Vivendi lays plan to relinquish the last of its Ubisoft stock by 2019

After years of threatening takeover, Vivendi issued a press release this week confirming plans to finish divesting itself of all Ubisoft stock over the next 6 months, for an estimated price of $581M. ...



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Video: Sid Meier explores 'interesting decisions' in gameplay

The creator of Civilization and other strategy games takes the stage to discuss the nature of "interesting decisions" in game design. ...



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Video: Sid Meier explores 'interesting decisions' in gameplay

The creator of Civilization and other strategy games takes the stage to discuss the nature of "interesting decisions" in game design. ...



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Disney shuts down Club Penguin Island, lays off developers

Disney Canada is laying off "dozens" of developers in the process of shutting down the mobile game Club Penguin Island. ...



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Disney shuts down Club Penguin Island, lays off developers

Disney Canada is laying off "dozens" of developers in the process of shutting down the mobile game Club Penguin Island. ...



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Get a job: Wombat Studios is hiring a Product Designer

Wombat Studio is looking for highly competent product designers who are excited about reinventing 3D animation. ...



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Don't Miss: How reference data was captured for Forza Motorsport 5

Microsoft Studios' Arthur Shek discusses the technologies behind gathering reference data for Forza Motorsport 5. ...



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The Strong adds hundreds of Skylanders prototypes and dev files to museum

Activision-owned Toys for Bob has donated a sizable selection of Skylanders paraphernalia to The Strong museum, including hundreds of pre-production figures and nearly one thousand pages of internal records. ...



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The Strong adds hundreds of Skylanders prototypes and dev files to museum

Activision-owned Toys for Bob has donated a sizable selection of Skylanders paraphernalia to The Strong museum, including hundreds of pre-production figures and nearly one thousand pages of internal records. ...



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Nintendo awarded $88,000 in lawsuit against Mario Kart-themed go-kart business

Nintendo has walked away victorious in a lawsuit against MariCar, a go-kart centric tourist trap that borrowed much of its image from Nintendo†™s long-running Mario Kart series. ...



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Nintendo awarded $88,000 in lawsuit against Mario Kart-themed go-kart business

Nintendo has walked away victorious in a lawsuit against MariCar, a go-kart centric tourist trap that borrowed much of its image from Nintendo†™s long-running Mario Kart series. ...



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