Friday 28 June 2019

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion

This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online. ...



from Gamasutra Independent Games News https://ift.tt/2XKkrqQ

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion

This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online. ...



from Gamasutra News https://ift.tt/2XKkrqQ

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion

This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online. ...



from Gamasutra Console/PC News https://ift.tt/2XKkrqQ

Get a job: New World Interactive, Cold Iron Studios, and more are hiring now!

Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board. ...



from Gamasutra News https://ift.tt/2Xfs0X0

Don't Miss: Understanding the successful relaunch of Final Fantasy XIV

Final Fantasy XIV: A Realm Reborn director Naoki Yoshida offers a behind the scenes look at the creation, struggle, and eventual relaunch of the second major Final Fantasy MMORPG. ...



from Gamasutra Console/PC News https://ift.tt/2XlqDWV

Don't Miss: Understanding the successful relaunch of Final Fantasy XIV

Final Fantasy XIV: A Realm Reborn director Naoki Yoshida offers a behind the scenes look at the creation, struggle, and eventual relaunch of the second major Final Fantasy MMORPG. ...



from Gamasutra News https://ift.tt/2XlqDWV

Gumi lays off 32 with closure of Gumi Europe

Gumi has shut down both its Paris-based Gumi Europe studio and the mobile game Brave Frontier: The Last Summoner it had developed. ...



from Gamasutra News https://ift.tt/2X8A8n6

Valve's Index makes VR prettier, but it's the controllers that steal the show

We go hands-on with Valve's impressive new VR system, the Index, and dig into what this means for VR game developers and the future of the medium. ...



from Gamasutra News https://ift.tt/2FCNh1K

Stadia head: Devs, publishers, and players aren't ready for a subscription-only platform

Stadia head Phil Harrison says that the decision to sell full price games alongside support for subscription services aims to give players and devs more choice. ...



from Gamasutra Console/PC News https://ift.tt/2ZSXnDx

Just Cause dev Avalanche partners with Nitro Games on new mobile project

Just Cause developer Avalanche Studios has partnered up with Nitro Games to create a brand new mobile title. ...



from Gamasutra News https://ift.tt/2JgjdKF

Stadia head: Devs, publishers, and players aren't ready for a subscription-only platform

Stadia head Phil Harrison says that the decision to sell full price games alongside support for subscription services aims to give players and devs more choice. ...



from Gamasutra News https://ift.tt/2ZSXnDx

My Friend Pedro has sold 250,000 copies in one week

DeadToast Entertainment's absolutely bananas shooter My Friend Pedro has sold 250,000 units during its first week.  ...



from Gamasutra Console/PC News https://ift.tt/2ZSSuub

My Friend Pedro has sold 250,000 copies in one week

DeadToast Entertainment's absolutely bananas shooter My Friend Pedro has sold 250,000 units during its first week.  ...



from Gamasutra News https://ift.tt/2ZSSuub

iPhone and iPad designer Jony Ive is leaving Apple after 27 years

Veteran industrial designer Jony Ive is leaving Apple after over two decades at the tech giant, leaving behind a design legacy that includes the iPhone and iPad. ...



from Gamasutra News https://ift.tt/2ZVAxLG

Stadia purchases and saves will remain accessible, even if a publisher pulls support

Stadia chief has explained what will happen to purchased games and player saves if a publisher decides to pull support for the streaming-only platform. ...



from Gamasutra Console/PC News https://ift.tt/2ZSHuNp

Stadia purchases and saves will remain accessible, even if a publisher pulls support

Stadia chief has explained what will happen to purchased games and player saves if a publisher decides to pull support for the streaming-only platform. ...



from Gamasutra News https://ift.tt/2ZSHuNp

The complicated process of porting Graveyard Keeper to consoles and mobile

Lazy Bear Games summarizes the team's experience of porting a PC game made in Unity to iOS, Android, Xbox One, PlayStation 4, and Nintendo Switch, all while the PC version was being patched and improved. ...



from Gamasutra Independent Games News https://ift.tt/2Njl3Qd

The complicated process of porting Graveyard Keeper to consoles and mobile

Lazy Bear Games summarizes the team's experience of porting a PC game made in Unity to iOS, Android, Xbox One, PlayStation 4, and Nintendo Switch, all while the PC version was being patched and improved. ...



from Gamasutra News https://ift.tt/2Njl3Qd

The complicated process of porting Graveyard Keeper to consoles and mobile

Lazy Bear Games summarizes the team's experience of porting a PC game made in Unity to iOS, Android, Xbox One, PlayStation 4, and Nintendo Switch, all while the PC version was being patched and improved. ...



from Gamasutra Console/PC News https://ift.tt/2Njl3Qd

Thursday 27 June 2019

Don't Miss: The Game Outcomes Project: Learning how teams succeed and fail

Though now on hiatus, the 2014-15 study has a lot to offer developers on how to build effective teams, why teams succeed or fail, how studio culture affects outcome, and what factors contribute to the success of a team or project. ...



from Gamasutra News https://ift.tt/2AvA3Qh

Don't Miss: The Game Outcomes Project: Learning how teams succeed and fail

Though now on hiatus, the 2014-15 study has a lot to offer developers on how to build effective teams, why teams succeed or fail, how studio culture affects outcome, and what factors contribute to the success of a team or project. ...



from Gamasutra Console/PC News https://ift.tt/2AvA3Qh

The Game Outcomes Project isn't returning for its 2018-19 edition

In light of the project's cancellation, the team behind it has released a ton of new interactive charts exploring the findings of the 2014-15 study. ...



from Gamasutra News https://ift.tt/2RJ1FdJ

Tilting Point promises more than $20 million for UA costs in CookApps publishing deal

Tilting Point has entered into a live publishing partnership with Toy Party dev CookApps, an agreement that also sees it investing at least $20 million in user acquisition funding for the duration of the relationship.   ...



from Gamasutra News https://ift.tt/2ISDA1q

Get a job: Arm is hiring a Game Engine Tech Lead

Your mission is to lead a team to optimize and enhance Unity3D and Unreal on Arm technologies and to further improve their graphics backends for latest graphics APIs and Arm hardware ...



from Gamasutra News https://ift.tt/2NgK8uY

Valve clarifies Steam Sale event after devs chart declining wishlists

Valve offers a much-needed clarification after developers surmised an event's unclear rules were likely behind players removing cheaper games from their Steam Wishlists en masse. ...



from Gamasutra Independent Games News https://ift.tt/2xmLbhX

Valve clarifies Steam Sale event after devs chart declining wishlists

Valve offers a much-needed clarification after developers surmised an event's unclear rules were likely behind players removing cheaper games from their Steam Wishlists en masse. ...



from Gamasutra Console/PC News https://ift.tt/2xmLbhX

Valve clarifies Steam Sale event after devs chart declining wishlists

Valve offers a much-needed clarification after developers surmised an event's unclear rules were likely behind players removing cheaper games from their Steam Wishlists en masse. ...



from Gamasutra News https://ift.tt/2xmLbhX

Video: 1,500 Slot Machines Walk Into A Bar: Adventures in game quantity over quality

In this 2019 GDC talk, Alex Schwartz and Ziba Scott reveal how they tried to determine the lowest bar for success on mobile app stores by flooding the market with over 1.5k auto-generated slot machine games. ...



from Gamasutra News https://ift.tt/2XAJj44

Animoca Brands acquires token mining engine maker Gamma

Animoca Brands has acquired the company behind the software used to power Razer†™s SoftMiner. ...



from Gamasutra News https://ift.tt/2YpQmtL

At XRDC you'll learn how VR blended with physical sets to bring WWI to life

Having made the affecting WWI VR exhibit War Remains, Skywalker Sound's Matt Smith & Flight School Studio's Taylor Williams will share lessons learned for designing great location-based AR/VR! ...



from Gamasutra News https://ift.tt/2Fwnf0j

Devs hit by Steam promo confusion as games are pulled from Wishlists

A number of developers are seeing their games being pulled from Steam Wishlists due a confusing Summer Sale promotion. ...



from Gamasutra Console/PC News https://ift.tt/2X6d744