Friday, 2 March 2018

At GDC, see how Friday the 13th: The Game was tuned for asymmetrical multiplayer

At GDC 2018 the director will reveal how the team worked to make a Jason player feel overpowered, and the large team of counselors feel very under-powered, while still having the experience feel fair. ...



from Gamasutra News http://ift.tt/2CUpfuY

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