Thursday, 24 May 2018

Don't Miss: How Maxis avoided sequel-itis on The Sims 2

The Sims 2 developers share what went right and wrong during development of the 2004 sequel to The Sims, exploring how the team struck a balance between fan expectations and innovation. ...



from Gamasutra Console/PC News https://ift.tt/2h54Har

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