Thursday, 3 May 2018

Slime Rancher director shares tips for surviving indie game dev

Game director Nick Popovich's advice revolves around the notion that indie devs should think in 3s: 3 days or less on trying to solve a problem, for example, and 3 months or less on big milestones. ...



from Gamasutra Independent Games News https://ift.tt/2HUhJ6Z

No comments:

Post a Comment