Monday, 23 July 2018

Don't Miss: Prioritizing accessibility made Way of the Passive Fist much better

What the developers of Way of the Passive Fist learned from collaborating with Clint "Halfcoordinated" Lexa, a speedrunner who plays many games one-handed, helped to ensure maximum accessibility. ...



from Gamasutra Independent Games News https://ift.tt/2xEWvEn

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