Monday, 2 July 2018

Vlambeer's Ismail sees promise in the hybrid of triple-A and indie dev

"I'm excited about the hybrid," Ismail told GamesBeat. "About seeing indie studios tackle that [$5M-$10M] gap in the industry...not quite big enough to be triple-A and not small enough to be indie." ...



from Gamasutra Independent Games News https://ift.tt/2tZYjHQ

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