Wednesday, 19 September 2018

Witch-craft: How Dicey Dungeons balances chance and predictability

Veteran game dev Terry Cavanagh (VVVVVV, Super Hexagon) opens up about the design process of his latest game, Dicey Dungeons, and explains how he created and playtested a specific class: the Witch. ...



from Gamasutra Independent Games News https://ift.tt/2MKAJX4

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