Monday, 19 November 2018

Video: The audio processing of NieR: Automata

In this GDC 2018 talk, PlatinumGames' Shuji Kohata explains the spatial audio techniques used in NieR: Automata's desolate landscapes and natural environments. ...



from Gamasutra Console/PC News https://ift.tt/2DMWB40

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