Thursday, 22 November 2018

We Happy Few, Early Access, and the danger of a good trailer

"Your store page is not irrelevant, but it†™s a bit irrelevant," says Compulsion's Sam Abbott. "If people have an idea in their mind of what your game is, that†™s what they†™re buying. It†™s not the fine print." ...



from Gamasutra Independent Games News https://ift.tt/2zmoImN

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