Thursday 27 December 2018

Learn to do game environment design the Rockstar way at GDC 2019

Come out to GDC in March and catch this cool talk from Rockstar North's Miriam Bellard that's all about how to think of 3D environment design as "spatial cinematography" to improve your game. ...



from Gamasutra News https://ubm.io/2rVGedo

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