Wednesday 30 January 2019

Blog: Why did we DMCA our own game a few weeks after launch?

In 2018 we launched our first indie title through Steam Early Access. Nothing prepared us for what was to come, however, and we were soon forced to DMCA our own title as we struggled to stay afloat. ...



from Gamasutra News https://ubm.io/2TqVj2Y

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