Friday, 19 April 2019

Don't Miss: Making debugging into a mechanic in Beglitched

"While debugging is considered to be one of the more odious aspects of programming, I felt that under the right circumstances, it could actually be exhilarating," says AP Thompson, designer of Beglitched. ...



from Gamasutra Independent Games News https://ubm.io/2PmgT7l

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