Thursday, 11 April 2019

Don't Miss: Why being trapped in a loop makes Reigns: Her Majesty so satisfying

"Everything in the game helps the player define the pace," explains Reigns creator Francois Alliot. "In the game you can swipe very quickly or you can take your time, and we adapted everything around that." ...



from Gamasutra News https://ubm.io/2v03qst

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