Friday, 7 June 2019

Don't Miss: A look at the data-driven AI framework behind Destroy All Humans 2

This 2009 article describes the framework that holds the data-defined behaviors that characters perform, and how those behaviors are created, pieced together, and customized in Destroy All Humans 2. ...



from Gamasutra News https://ubm.io/2Ivlmld

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