Friday, 19 July 2019

Video: A postmortem of Tacoma's experimental VO production

In this 2017 GDC session, Brightskull's Michael Csurics reveals the extensive, experimental lengths taken to create the voiceover performances in Fullbright's award-winning narrative game Tacoma.  ...



from Gamasutra Independent Games News https://ift.tt/2JHptwl

No comments:

Post a Comment