Wednesday, 4 September 2019

Crafting the mobile-friendly atmospheric storytelling of Sky: Children of Light

thatgamecompany's Eileen Hollinger and Tim Nixon sat down with Gamasutra to explain how the studio's visual storytelling style plays out in Sky and how it molds meaningful multiplayer moments. ...



from Gamasutra News https://ift.tt/2LkmrPt

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