Wednesday, 16 October 2019

Don't Miss: How the Surviving Mars devs built a city-builder on a barren planet

Lead designer Boian Spasov chats about how Haemimont Games' Surviving Mars breaks with the city-builder genre in key ways to make players feel scared and uncertain while colonizing a barren world. ...



from Gamasutra Independent Games News https://ift.tt/2OTIBKE

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