Friday, 10 January 2020

Video: Understanding the bottom-up design philosophy behind Crashlands

In this 2018 GDC talk Butterscotch Shenanigans' Seth Coster breaks down the studio's bottom-up design approach & discusses the implications for project and team management on games like Crashlands. ...



from Gamasutra Independent Games News https://ift.tt/2tK63Bo

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