Monday, 11 May 2020

Video: Balancing visuals and performance while art directing Forza

In this GDC 2020 virtual talk, Turn 10's Matt Collins discusses the process of creating art assets for the Forza games, which need to run at 60 FPS while players zoom along at 100 miles per hour.  ...



from Gamasutra Console/PC News https://ift.tt/3bpfyG6

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