Monday, 15 June 2020

Video: Designing text UX for effortless reading

In this 2018 GDC session, inkle's Joseph Humfrey demonstrates the design techniques they use to make the text frictionless and easy to interact with in games like 80 Days and Heaven's Vault. ...



from Gamasutra Console/PC News https://ift.tt/2N2U48i

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