Monday, 8 February 2021

How good camerawork enabled The Medium†™s two simultaneous worlds

Bloober Team's Wojciech Piejko and Jacek Zieba break down how the game's camera helped the company make a horror game that renders two worlds at once on the new generation of Xbox consoles. ...



from Gamasutra Console/PC News https://ift.tt/39YmAUN

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