Thursday, 22 April 2021

Don't Miss: Examining the 'pay-to-flay' monetization of 2015's Mortal Kombat X

F2P monetization mechanics are seeping into premium game design, and with Mortal Kombat X selling "Easy Fatality" consumables, Gamasutra asks: how do you monetize without compromising game design? ...



from Gamasutra Console/PC News https://ift.tt/2hMnRlA

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