Monday, 2 August 2021

In-game spending on Take-Two games jumped 15 percent during Q1 2022

During its Q1 earnings presentation today, Take-Two announced a slight increase on GAAP net revenue boosted by a 15 percent jump on in-game spending over last year in the company†™s 2022 first quarter. ...



from Gamasutra News https://ift.tt/3jjl0QU

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