Monday 1 October 2018

Don't Miss: Crafting the visuals of 20XX for maximum comprehensibility

"The game's second visual iteration took on a very colorful, Saturday-morning-cartoon kind of vibe, which ended up working really well with the game's quick pace and need for instant player reactions." ...



from Gamasutra Independent Games News https://ift.tt/2NW0cCf

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