Tuesday, 23 October 2018

Don't Miss: Level design lessons from Super Mario Bros. 3

Today marks 30 years since Super Mario Bros. 3 first released in Japan. In this 2011 blog post, Radek Koncewicz traces some of the game's clever design tricks that made it a series mainstay. ...



from Gamasutra Console/PC News https://ift.tt/2AoySnO

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