Friday, 5 October 2018

Video: Building Brink's SMART parkour traversal system

At GDC 2012 Splash Damage's Arne Olav Hallingstad, presents a detailed programmer-oriented overview of the freedom of movement implementation in the studio's 2011 multiplayer shooter Brink. ...



from Gamasutra Console/PC News https://ift.tt/2y3jGuA

No comments:

Post a Comment