Friday, 7 December 2018

Don't Miss: Deconstructing the art design of Journey

Thatgamecompany's Journey is dominated by gentle slopes, but in this GDC 2013 talk its art director, Matt Nava, explains how the game's art direction coalesced through rocky starts and sharp turns. ...



from Gamasutra News https://ift.tt/1W8SRtb

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