Tuesday, 22 January 2019

Blog: The conflicting design of the 'Zelda-rogue'

The idea of combining the handcrafted design of a Zelda title with the procedural generation of a rogue-like may sound like a dream come true, but it's often a challenge too big for most. ...



from Gamasutra News https://ubm.io/2RZIUFz

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