Friday 29 March 2019

Why 11 Bit Studios endeavors to put emotion and meaning first in game dev

"We didn't want to do this hard mentally tiring game [†¦] so we thought hey maybe we†™ll do some 'gamer's game' with a cool idea and cool gameplay. But at the end it just sucked.† ...



from Gamasutra Independent Games News https://ift.tt/2UZQi24

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