Thursday, 23 May 2019

Game Design Deep Dive: Re-imagining the double-jump in The Messenger

Thierry Boulanger at Quebec-based studio Sabotage goes in-depth on the design of the "Cloudstep" -- the core gameplay mechanic of standout platformer, The Messenger. ...



from Gamasutra Independent Games News https://ubm.io/2M7OqnK

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