Thursday 30 May 2019

Video: Using empathy as a game mechanic in Unravel

In this 2017 GDC talk, Coldwood's Martin Sahlin explores how the Swedish studio used empathy as a game mechanic in its striking 2016 puzzle-platformer Unravel.  ...



from Gamasutra Independent Games News https://ubm.io/2WeUkbh

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