Monday, 18 March 2019

Rohrer: Make fewer consumable games, more 'unique situation generators'

"If you want to reduce your risk in this modern ecosystem...make unique situation generators," indie dev Jason Rohrer said today in a GDC talk on the indiepocalypse (and what devs can do about it). ...



from Gamasutra News https://ift.tt/2WaRsYr

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